Beta — Ambar is under active testing. Realms and game data may be wiped without notice once beta testing ends.

War of the
Elementals

A persistent, tick-based strategy game. Found a realm, worship an Elemental, build an economy across five terrains, raise an army, open portals to distant empires, and wage the slow war of a world that never stops ticking forward.

The five peoples
Mersan Air Swift mages of the Air
Ashwin Water Cruel and populous, Water-born
Phlanixian Fire Disciplined legions of Fire
Slythe Spirit Healers and thieves of the Spirit
Cordelon Earth Earth-forged, brutal in the melee
How it plays

Build the realm

Housing, farms, mines, mage towers, walls — each needs the right ground, and each takes real hours to raise.

Wage the slow war

Portals are the only road out. Scry a rival, send a detachment, out-guess their formation, and march the survivors home.

Hold an empire together

Up to ten realms per empire, an elected leader, shared land, and a leaderboard that resets every Age.

See every world